- Advertisement -

- Advertisement -

OHIO WEATHER

Destiny 2 Update 4.1.0 > News


Freeroam 

  • The Legend and Master Lost Sector rotation has been updated.
      • Payers can expect to see a Nessus Lost Sector! 

Xûr’s Treasure Hoard and Dares of Eternity  

  • Fixed a bug that would cause a flashing effect that could potentially have a negative impact on those with photosensitive epilepsy when interacting with the portal in a specific way.  

Iron Banner 

  • Iron Banner reputational changes, detailed here, are in effect to be more in-line with other reputational systems in Destiny 2.  
  • Completing challenges and donning Iron Banner gear, including Iron Banner armor ornaments in place of swapping out armor, earns an additional buff when ranking up that Iron Banner reputation.  
  • 4 event challenges have been added when playing Iron Banner.  
    • These will rotate daily. 
  • New intro quest added.  
    • All players must complete this once.  
  • A new Triumph and Seal has been added to ring in a new era of Iron Banner.  
  • Bounties and tokens have been removed from Iron Banner.  
  • Power level advantages are now disabled in Iron Banner.  
  • Rift returns as a new Iron Banner Seasonal mode. Learn more about Rift and its future here.  

Gambit 

  • Gambit Reputation: Activity completion now awards 75 reputation points from 50.  
    • Activity streaks award 20 reputation points per streak from 15.  
    • Overall gains should be 25-33% faster.  
  • Reduced the number of wins needed for the Gold Coins gilded Triumph for the Dredgen Seal from 50 to 30. 
  • Quality-of-life update to Gambit bounties: 
    • Daily Bounties: 
      • Added new bounty for collecting Heavy ammo. 
      • Updated defeating combatants with Stasis bounty to include freeze assists. 
      • Changed sending one of each type of Blocker bounty to sending Blockers of any size (with more progress given for sending bigger Blockers). 
      • Now players must bank 100 Motes as a team, versus the previous 25 Motes banked per player.  
    • Repeatable Bounties: 
      • Added a new bounty for defeating invaders as a fireteam. 
      • Added a new bounty for defeating Blockers. 
        • This includes final blows and assists when progressing through this bounty. 
      • Updated the defeating combatants with Stasis bounty to include freeze assists. 
      • Changed the defeating opposing Guardians with final blows or assists bounty to defeating opposing Guardians as a fireteam. 
  • Updated Gambit enemy variations. 

Vanguard Ops 

  • Fixed an issue where the incorrect names for Champions in the Warden of Nothing strike would appear. 
    • Identity theft is not a joke, Jim. 
  • Higher difficulty Battlegrounds and strikes can now be rejoined automatically after a disconnect.  
    • No, you still won’t be able to change your loadout when taking on Grandmaster Nightfalls. 

Trials of Osiris 

  • Trials Capture Zone and Freelance are no longer referred to as “Labs.”  
  • New Trials weapons can now be earned via Saint-14’s reputation rewards track before they can be decrypted from Trials Engrams.  
    • Complete matches of Trials of Osiris to earn reputation with Saint-14. 
    • Please make our favorite space uncle proud. Thanks.  

Crucible 

  • Control: Each player capturing a zone now gets +1 participation point.  
  • Elimination: Each round will now last 90 seconds, reduced from the previous 120-second marker.   
  • Mayhem: Super kills now reward players with 3 points instead of 2.  
  • Mayhem: Increased the score target to 200 from 150. 
  • Mayhem: Time limit has been reduced from 8 to 7 minutes.  
  • Rumble: Time limit has been increased from 8 minutes to 10. 
  • Showdown: Each round’s target score has been increased to 15 from 10.   
  • Crucible private matches will now default to match mode settings in Playlists. 
  • Fixed a bug that caused the Only One Ascends medal to be improperly awarded on capturing a zone. 

Raids and Dungeons 

  • Vow of the Disciple: Fixed an issue where players could get out of environment near the Caretaker encounter. 
  • Vault of Glass: Spoils of Conquest are no longer farmable on repeated clears. 
  • Last Wish: Fixed an exploit where players could pick up Diamond Lance to drop Riven’s Heart. 
    • Hasn’t Riven gone through enough? I mean… 
  • Last Wish: Fixed an issue where players could fight Kalli outside of the intended darkness phase.  
  • Garden of Salvation: Fixed an issue where players could continuously spawn combatants in one of the sides of the Sanctified Mind encounter. 

Weapons 

  • Weapon Crafting: All element currencies other than Neutral Elements have been removed. Neutral Elements have been renamed to Resonant Elements. 
  • Weapon Crafting: The Masterwork visual has been added to crafted weapons. The weapon must be reshaped with an enhanced intrinsic and two enhanced trait perks in order to Masterwork. 
    • We heard y’all liked gold borders.  
  • Weapon Crafting: PvP kills will generate slightly more weapon level progression.  
  • Weapon Crafting: Reduced the amount of time it takes to progress Deepsight mods. 
  • Weapon Crafting: Vow of the Disciple Adept Deepsight weapons will now progress toward recipe progress.  
    • This will not retroactively provide progress for already-completed…



Read More: Destiny 2 Update 4.1.0 > News

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More

Privacy & Cookies Policy

Get more stuff like this
in your inbox

Subscribe to our mailing list and get interesting stuff and updates to your email inbox.

Thank you for subscribing.

Something went wrong.